![]() Update!! discovered which unlocks are not counted up properly still dunno how to fix. Maybe the mod needs to constantly do checks of whether or not the progress bar is complete and if it's true that there is no more score progress bar, it should force re-unlock every single unlock up to that point? 1 Shop: Other than = Bottled Black Hole, Olexa's Shield, Protective Gear, Rare Booster Box, Recycler, Sleeved Ace 1 Boss: Other than = Black Heart of Goo, Guardian Gear, Idol of Retromation, Super Snecko Soul, Tarr Blob, Wander Bots, Xanatos' Icy Charm 1 Rare: Other than = Cyro Chamber, Ooze Stone, Sack of Gems, Six-point Brand, Slimed Tail, Slimy Skull, Snake-Charmer's Flute, Soul of Chaos, Super Snecko Eye, Thermal Stone, Unknown Egg ![]() Weirdly enough this is the only locked relic that shows it's tooltip in both my relic collection and run history ("one can never have enough armor") despite being locked. when I click on the one in run history, even though I could and see it's name and effect by hovering, it suddenly previews a "lock" and says "this relic have yet to be unlocked". ![]() saw it under my OLDEST "run history" from 2019 (before i played downfall), and i remember it was common with same effect. only know of 1 for sure which is the first one (below) So some of the character specific relics are unlocked, while the ones earlier doesn't seem to unlock (still shows a real lock instead of relic shadow and says "this relic has yet to be unlocked" instead of "has yet to be seen"). Possible cause = having played the old version of Guardian Mod / Slimebound Mod and the runs "carry" over to downfall (it remembers my ascension progress and unlock progress once i switched to trying out downfall recently). BaseMod is likely to break when weekly patches hit.Another weird bug: relics not unlocking even though the character screens and "finished" new runs all no longer has progress bar of "_ unlocks remaining" / "score left to unlock things".If you use the event command with an invalid ID it will crash the game.Please refrain from using those commands until after leaving the starting room. If you use the console to fight an enemy or spawn an event in the starting room with Neow your save will be unloadable.Take a look at the Console page on the wiki ( ) to start using the console to test things out! Known Issues Take a look at the wiki ( ) to get started using BaseMod as either a console or a modding platform! Console Maven will automatically do this after packaging if your mods directory is located at. Copy target/BaseMod.jar to your ModTheSpire mods directory. ![]()
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